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    Tuesday, July 21, 2020

    Battlefield CaPtUrInG tHe ObJeCtIvE

    Battlefield CaPtUrInG tHe ObJeCtIvE


    CaPtUrInG tHe ObJeCtIvE

    Posted: 21 Jul 2020 01:19 AM PDT

    I entered bf1 N64 mode

    Posted: 20 Jul 2020 12:37 PM PDT

    Only in Battlefield moment: When bad luck and good luck meet

    Posted: 20 Jul 2020 06:16 PM PDT

    Me failing at life [BF4]

    Posted: 21 Jul 2020 11:10 AM PDT

    Trench Raider in real life!

    Posted: 21 Jul 2020 06:01 AM PDT

    When every gun has been balanced atleast once since release but you remain untouched because your the largest crutch weapon in game.

    Posted: 21 Jul 2020 09:48 AM PDT

    Operation Locker

    Posted: 21 Jul 2020 07:20 AM PDT

    [BF4] Weird flex but ok

    Posted: 21 Jul 2020 11:00 AM PDT

    New to Battlefield...

    Posted: 21 Jul 2020 07:49 AM PDT

    My buddy received this message after a match.

    Posted: 21 Jul 2020 08:47 AM PDT

    Sad times.

    Posted: 21 Jul 2020 10:49 AM PDT

    Sometimes, I commentate as if I was actually in the battlefield when I fly air vehicles. [BF4]

    Posted: 21 Jul 2020 10:15 AM PDT

    For example, as an Attack Jet:

    When taking off: This is Whale 9-4, refuelled and fully loaded, taking off towards your position, stand by.

    When spawning in the air: I read you, this is Whale 9-4, inbound to your position./My sensors capture your targets.

    Visual on target: I have visual on a BTR, north of the Bravo compound. Coming in for a sweep.

    Complete gun run (JDAM kill, area clear): All targets destroyed, you're clear to move up.

    Successful gun run (JDAM kill, enemies around): Good effects on target, room for immediate re-attack/X EKIA, coming around for another sweep, stand by

    Unsuccessful gun run (JDAM missed): Miss, no effect. Coming around again/Targets' still active, coming around again/No hits, stand by, coming around.

    AA fire observed: I'm seeing some AA fire down there, might make it a little harder for me to come down.

    taking AA fire: Be advised, I'm taking heavy fire from that AA!

    Enemy Jet spotted: I have visual on a Bogey, moving in to engage/Enemy bogey in sight.

    Enemy Jet chases: I got a bogey on my tail, trying to shake it off!

    Disabled/destroyed enemy Jet: Hostile Jet's been taken care of/Bogey has been neutralised

    Locked on: I'm being painted!/They're getting a lock on me!

    hit by 1 missile: I've taken some damage, cough, trying to keep this thing steady!

    hit by 2 missiles: I'm hit... I'm hit! beat Can't take much more..

    vehicle disabled: I'm seeing flames- radio cuts off

    friendly Pilot ejects: My Wingman's been shot down, I'm seeing a parachute, looks like he made it.

    friendly Jet is destroyed: My Wingman's down! I'm on my own.

    activating countermeasures: Dumping flares!/Jamming missiles.

    enemy activates countermeasure: Damnit, he went for the flares!/He's disabling my missiles!

    submitted by /u/AngryWhale94
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    This guy was in a campaign scene for a few seconds

    Posted: 21 Jul 2020 11:12 AM PDT

    Road kill

    Posted: 21 Jul 2020 04:33 AM PDT

    PHANTOM bow small comp, there's music to make it a bit more entertaining.

    Posted: 20 Jul 2020 08:22 PM PDT

    [Other] Skill-Based Matchmaking (SBMM) – The Good, The Bad, The Ugly

    Posted: 21 Jul 2020 08:37 AM PDT

    Battlefield 5 :Random Clips

    Posted: 21 Jul 2020 08:24 AM PDT

    Double headshot

    Posted: 21 Jul 2020 08:09 AM PDT

    Battlefield 3 complete playthrough!!!

    Posted: 21 Jul 2020 08:03 AM PDT

    Is it worth doe ?

    Posted: 21 Jul 2020 07:40 AM PDT

    Is it worth to get onslaught mode on bad company 2 ?

    submitted by /u/boi_from_the_hood
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    Just got a 3 hour long ad on Youtube of Battlefield 3, it was gameplay of first campaign mission. Any thoughts on this?

    Posted: 20 Jul 2020 05:45 PM PDT

    This trailer still gives me chills

    Posted: 20 Jul 2020 11:29 PM PDT

    Battlefield VII idea

    Posted: 20 Jul 2020 11:09 PM PDT

    Obviously ahead of the curve here seeing as we just had V but its mainly for the namesake.

    Battlefield 7 - Seven years war.

    Seven years war, aka "world war zero" spanned the globe involving every major power and continent. Theres countless great options for battles and interesting changes of landscape and also offers a great option for older conflicts to avoid repetition of old titles and or guns. I know personally me and my mates enjoyed Battlefield 1 even more so for its "not overdone" setting. https://en.wikipedia.org/wiki/Seven_Years%27_War

    Anyway here's my rough ideas for fun.


    Battlefield 7 - 7 years war

    Classes

    • Rifleman - sniper variant with rifled barrel, sidearm gun: flintlock pistol, tools: bear-traps, melee: axe

    • Infantryman - normal soldier with musket, benefits of smoothbore - higher chance of maiming compared to rifles, less accurate, more damage. Alt gun: Blunderbuss, sidearm gun: 2x pistols (very slow reload but fired in succession, strapped across chest), melee: sabre. Extra benefits if grouped together, see battalions.

    • Medic - carbines, sidearm: 2x pistols, 3 tools -> bandages, saw, bronze syringe, melee: cleaver, sabre

    • Captain - 4x pistols, melee: sabre + metal breastplate, tools: call in naval cannon bombardment or off-map land cannons if not coastal battle, Chinese signal flare

    • Cannoneer - semi-rare pick ~6/team. Uses 1 man cannon. Massive damage and guaranteed maiming + splash.

    Rare picks

    • Cavalry ~3/team

    • Heavy cannon: ~3/team, 2 person use (2 person process: 1 readying moving or readying shell, one aiming/firing)

    • Ships! (1-2/team, 5 person vehicle, requires 1 person to pilot and up to 4 to fire, with 2 cannons each side and a cannon at each "seat" (anyone who's played SoT knows what I'm talking about)

    • Elephants! (Mughal only 1-2/map)

    Capturing zones

    Need to cap zones within small radius - also needs at least 5 people, further encouraging squad and battalion play

    Maiming

    New mechanic, similar to tank part damage but now for personnel, blowing off leg slows movement and cant kneel, only lie, maybe chance to fall. Blowing off arm slows reload, can still melee normally. Can only be healed by saw tool in medic arsenal

    Battalions

    New mechanic, if 10 people close proximity = battalion group For any units: damage resistance, accuracy boost.

    For infantryman in a battalion: damage resistance, accuracy boost PLUS 2x reload speed.

    1/2 boost in squad (5 people), full boost in battalion (10 people).

    Teams

    Westminster Coalition - Britain, Prussia, Portugal

    Versailles Alliance - France, Spain, Austria, Russia

    Locations

    -North america -> British, French, Native Americans, Spanish

    -South america -> Spanish v Portuguese

    -Europe -> British, Prussian v French, Spanish, Austrian, Russian

    -India -> British, French, Mughal

    -Africa -> British, French

    Faction changes

    Nil cannons on native american side, but replaced by 2x the horses. Natives get horse archers + spears, Europeans have swordsmen/lance and riflemen.

    Elephants only on Mughal.


    Anyway so that's my idea, I would play the shit out of it. Something different, any thoughts?

    submitted by /u/Concord913
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